Need a Game built? You’ve come to the right place

I am a solo 2D game developer focused on arcade-like video games to enjoy at venues/parties/events/insertXneedhere

What do I offer?

I design and develop 2D video games efficiently and intentionally, tailored to your specific goals. Whether you need a playable prototype, a complete game, or help refining an idea, I combine game design insight with technical execution to build systems that are fun, scalable, and purpose-driven. I actively provide design suggestions and gameplay feedback throughout development to help maximize player engagement and the overall success of the project.

I specialize in building robust gameplay systems that support iteration, balance, and long-term scalability. My work includes competitive physics-based games like Rally Royale, as well as narrative point-and-click experiences, platformers, experimental simulations (including a simulation that represents the speed of light), and minimalist one-button games. These projects focus on moment-to-moment feel, responsiveness, and clean system architecture rather than hard-coded logic.

Extras

I am comfortable creating multiple gameplay prototypes to explore mechanics, pacing, and core ideas early in development. This allows you to test concepts quickly, validate ideas, and pivot without unnecessary cost. Prototypes can range from simple mechanic tests to polished vertical slices, depending on your needs.

When needed, I can build custom backend systems and in-game tools that make content creation intuitive. This includes level-building workflows, data-driven systems, and editor-friendly setups that allow you to modify or expand the game yourself without touching code. The goal is to give you control while keeping the underlying systems clean and maintainable.

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